{"project":{"id":"3c4e0844-f7c5-434b-9c30-77866ee172da","slug":"classescore","title":"ClassesCore","about":"![Header](https://www.bisecthosting.com/images/CF/CLASSES_CORE/MP_CLASSESCORE_Header.webp)\n\n![Description](https://www.bisecthosting.com/images/CF/CLASSES_CORE/MP_CLASSESCORE_Description.webp)\n\nClassesCore is a flexible and developer-friendly foundation mod that provides a complete framework for implementing class-based gameplay systems. It allows server creators and developers to define player roles, enforce restrictions, and build scalable progression systems through clean APIs and integrations.\n\nClassesCore is designed to work alongside other mods, particularly **LevelingCore**, which handles progression mechanics such as XP and leveling, while ClassesCore focuses on defining and enforcing class identity.\n\n***\n\n## Features\n\n### Modular Class System\n\n*   Register and manage custom player classes\n*   Flexible architecture for extending and modifying class behavior\n*   Clean separation between class logic and progression systems\n\n### Player Stats & Attributes\n\n*   Built-in stat system for handling attributes like damage and scaling\n*   Easily extendable for custom stat mechanics\n\n### Damage & Combat Integration\n\n*   Hooks into combat systems for class-based damage handling\n*   Supports scaling damage based on class stats\n*   Designed for compatibility with external combat mods\n\n### Item & Armor Restrictions\n\n*   Restrict items and armor based on player class\n*   Prevent misuse of gear outside intended roles\n*   Fully configurable and extendable\n\n### Player Class Management\n\n*   Persistent player class storage via H2, MySQL, MariaDB, and PostgreSQL\n*   Handles join/leave events and class switching\n\n### Commands\n\n*   `/class` — Opens class selection screen if players does not have class\n*   `/class join <class>` — Assign a class to a player\n*   `/class leave` — Remove current class\n\n### Lightweight & Optimized\n\n*   Designed for minimal performance overhead\n*   Efficient event-driven architecture\n*   Suitable for large servers\n\n***\n\n## Configuration\n\nClassesCore provides flexible configuration for:\n\n*   Class definitions\n*   Item restrictions\n*   Stat scaling and behavior\n*   Integration hooks\n\nFull documentation: [https://wiki.hytalemodding.dev/mod/classescore](https://wiki.hytalemodding.dev/mod/classescore)\n\n***\n\n## Compatibility\n\n*   Designed to integrate with:\n    *   LevelingCore (required)\n    *   PlaceholderAPI (optional)\n    *   DynamicTooltipsLib (optional)\n\n***\n\n## For Developers\n\nClassesCore exposes a powerful API for all features.\n\nDeveloper documentation: [https://wiki.hytalemodding.dev/mod/classescore/developer-api](https://wiki.hytalemodding.dev/mod/classescore/developer-api)\n\n```\nClassesCoreAPI.getClassServiceIfPresent().ifPresent(service -> {\n    // interact with Class Service\n});\n```\n\n```\nClassesCoreAPI.getClassRegistryIfPresent().ifPresent(registry -> {\n    // interact with Class Registry \n});\n```\n\n***\n\n## Issues & Feedback\n\nFound a bug or have a suggestion?  \nReport it here: [https://github.com/AzureDoom/ClassesCore/issues](https://github.com/AzureDoom/ClassesCore/issues)\n\n***\n\n### Hosting Partner\n\nLooking for a reliable server to run **ClassesCore** and other Hytale mods?\n\n**BisectHosting** offers pre-configured game servers, fast setup, and solid performance for modded environments.\n\nUse code **azuredoom** for **25% off your first month**.\n\n[![BisectHosting](https://www.bisecthosting.com/images/CF/CLASSES_CORE/MP_CLASSESCORE_Promo.webp)](https://url-shortener.curseforge.com/z2g8c)","description":"Classes sub mod for the LevelingCore mod.","authorId":"692768aaca6f4019777f8ad0","author":"AzureDoom","imageUrl":"https://cdn.modtale.net/images/83d4f3e4-d97b-42d7-be00-ca198e5b5d70-icon.png","bannerUrl":"https://cdn.modtale.net/images/e5be0b4e-8866-4164-b64d-d0ba7bc7a4fd-MP_CLASSESCORE_Header.png","classification":"PLUGIN","tags":["Admin Tools","API","RPG"],"downloadCount":10,"favoriteCount":0,"repositoryUrl":"https://github.com/AzureDoom/ClassesCore","updatedAt":"2026-10-14T04:43:08.595482957","createdAt":"2026-04-23T20:47:17.577850835","license":"MIT","customLicenseOpenSource":false,"links":{"WIKI":"https://wiki.hytalemodding.dev/mod/classescore","DISCORD":"https://discord.gg/uhkbUVhsKb","ISSUE_TRACKER":"https://github.com/AzureDoom/ClassesCore/issues"},"allowModpacks":true,"allowComments":true,"hmWikiEnabled":true,"hmWikiSlug":"classescore","galleryCarouselEnabled":false,"status":"PUBLISHED","canEdit":false,"isOwner":false},"metadata":{"mod":{"id":"019cf619-9087-7002-9984-0c645e129c80","name":"ClassesCore","slug":"classescore","description":"Classes Module for the LevelingCore mod.","visibility":"public","author":{"name":"AzureDoom","username":"AzureDoom","avatar_url":"https://wiki.hytalemodding.dev/storage/avatars/831c7c3f-693f-4db5-9d32-fc50efd32aa5.png"},"created_at":"2026-03-16T09:03:16.000000Z","updated_at":"2026-04-23T08:14:43.000000Z"},"pages":[{"id":"019d11fb-d2ff-70db-93f4-ecd8e09d87ff","title":"Home","slug":"home","kind":"page","children":[]},{"id":"019d11fb-d30a-7352-99d0-81a4bd3232ef","title":"Installation","slug":"installation","kind":"page","children":[]},{"id":"019d11fb-d307-7277-bc82-f8210882f3c7","title":"Configuration","slug":"configuration","kind":"page","children":[]},{"id":"019d4da3-7a95-72b9-a0d5-95148c49acff","title":"Commands","slug":"commands","kind":"page","children":[]},{"id":"019d11fb-d2f5-7393-bf3a-f4765aeb5324","title":"Class Configuration","slug":"class-configuration","kind":"page","children":[{"id":"019d11fb-d302-73c3-920d-0cf0d831aac3","title":"ID/Display/Description","slug":"iddisplaydescription","kind":"page","children":[]},{"id":"019d11fb-d305-7088-b367-d6c24132e3c3","title":"Stats","slug":"stats","kind":"page","children":[]},{"id":"019d11fb-d304-70eb-906a-4f653213bdcd","title":"Passives","slug":"passives","kind":"page","children":[]},{"id":"019d11fb-d301-7210-9700-0c76d5559778","title":"Equipment Rules","slug":"equipment-rules","kind":"page","children":[]}]},{"id":"019d11fb-d308-7312-bdb2-599920301001","title":"Creating a Class","slug":"creating-a-class","kind":"page","children":[]},{"id":"019d11fb-d309-703f-b829-193d30483711","title":"Developer API","slug":"developer-api","kind":"page","children":[]},{"id":"019dd98a-f5fe-70d6-9bc4-64b924c4e27a","title":"PlaceholderAPI Support","slug":"placeholderapi-support","kind":"page","children":[]}]},"page":{"page":{"id":"019d11fb-d2ff-70db-93f4-ecd8e09d87ff","title":"Home","slug":"home","kind":"page"},"content":"\n![header](https://www.bisecthosting.com/images/CF/CLASSES_CORE/MP_CLASSESCORE_Header.webp)\n\n# Welcome to the ClassesCore Wiki.\n\nThis documentation covers configuration of ClassesCore, a flexible and scalable class system for Hytale servers.\n\nWhether you’re running a small survival server or a large progression-based network, this wiki will help you configure ClassesCore to fit your needs.\n\n## Getting Started\n\nFirst, download the mod from [Modtale](https://modtale.net/mod/classescore) or [CurseForge](https://www.curseforge.com/hytale/mods/classescore) and install by following our [Installation Guide](https://wiki.hytalemodding.dev/mod/classescore/installation).\n\nThen start [here](https://wiki.hytalemodding.dev/mod/classescore/configuration) to learn the configuration of ClassesCore.","parent":null,"children":[]},"pageSlug":"home"}